Night at Hogwarts. Infirmary. Harry’s right arm bones got almost fine after the Quidditch match incident with the Bludger, but a sudden guest interrupted ours hero rest.
«Harry Potter should not go back to Hogwarts!» said Dobby, grabbed the Skele-Gro bottle from the table and dissapeared.
Now Harry have to find the stolen Skele-Gro and other lost things before madam Pomfrey notice their loss or her patient dissapearance. Will it be possible to return everything to the right place? Good luck, Harry!
Author: Дарья Чёрненькая
Main game: Chamber of Secrets
Difficulty: Medium
Date Added: 14 May 2020
Download. How to download modifications to games?
Installation
Example of installation of modification (MOD)
Extract from the archive folder of modification and copy them to a folder with the game
Starting
- run the game with debug mode enabled;
- choose any save that can be ruined (it is better to start a new game and get to the point where you have control of Harry);
- go To the menu by pressing Esc;
- press F4;
- in the list to find the file DC_HP2_LostSkeleGroAdventure.unr and to apply to it, double-click the primary mouse button (default — left).
Video Walkthrough (can be used cheats)
Nixxo, 16+ 😉
Note: after downloading the modification from any site, be sure to scan it with antivirus software.
Very well done. I loved the use of the Wander Rain track. With the hidden bathroom, it felt like a spiritual successor to your Golden Owl level. Some of the ways to activate secrets are so hidden that it’s hard not to appreciate them.
I will say that it feels like some connective tissue is missing. I had to use debug mode to check out a lot of the rooms in the latter half. Maybe I’m just missing something?
There’s a lot of nested secrets and unobvious/unexpected ways to use different objects, but I and few of my friends tested it enough to say everything is working.
I like to put hidden bathrooms and tower secrets. I think, the original games lack these, at least bathrooms.
For the Wander Rain and the whole courtyard, when I start to work on maps I firstly think about the whole atmosphere I want to get and music I need. I wanted to use this one and actual rain in there at first and thought it would be nice idea. But later decided that rain particles should create problems with a large space covering, I’m not sure if the game engine will work good with such amount of particles, so music and puddles left but not the rain itself