This collection of materials collects a knowledge base for creating their own sets of levels that complement the plot of the game or tell another story about the adventures of Harry Potter. The theme of mod-building (MOD is an abbreviation of «modification» — a partial or complete change in the plot of the main game).
Tools.
- Editors:
- Metallicafan212’s Harry Potter 2 (HP2)
- UnWorld’s editor (HP1, HP2, HP3), outdated
- Viewing and converting graphics: XNView, HoneyView.
- Resource Unpackers.
Basic data
- How to create a mod HP1, HP2, HP3.
- Basic concepts found in the editor.
- Copying a part of a scene from the original game level.
- Characters and objects. Adding and destroying.
- The tree of actors:
- HP1
- Chamber of Secrets
- HP3
- Spells:
- Mechanisms:
- Rotary rings (HP2)
- Elevator
- Mover.
- Direct interaction with objects.
- Music and sounds.
- Currency, candies and collections.
- Artificial intelligence of the environment.
- Sources of information.
- Other lessons
- Creating cut-scenes.
- HP1. Creating the first level.
- HP1. Adding objects, lighting and music.
- A sample of the pen. Scenarios (amateur, in Russian)
- How to create your own texture pack in the editor (text), for HP2M (video) (PaperClip).
- Koops Lessons (text descriptions).
- UnWorld Lessons (video in English).
- Arachne Spider Lessons (text).
Dmitry «Lemon» / Oldheimer’s page (mods, lessons in Russian).
The OlegGameChannel page (mods, lessons in Russian)
Authors of the mods section: Setebos (the first designer), Kram (shared experiences and pictures), АlехeyMS (page maintenance), Serhiy1994 (constructive criticism and descriptions for some videos), Daria Chernenkaya (some hints), our visitors (questions and mutual assistance 🙂 ).
The authors of some articles and tips are listed separately 😉