The purpose of this page is to work together to expand the world of the third game about the adventures of a young wizard for the computer. At the same time, the game should remain functional.
The main idea is to take an already existing game and add new, relatively small, locations to it. For example, you need to add a kitchen, but to get into it you do not need to go through abysses, puzzles and 10 kilometers of corridors. After all, in the book it was stated like this: we go down the corridor towards the Hufflepuff living room, find a picture of fruit, tickle a pear and … we are in the kitchen.
So, this is how we get a relatively real version of this place in the castle. If we create all the main locations of the magical world in this way, then we can not only go through the plot of the game, but also just walk around the familiar places from the books, in the magical atmosphere of the third game. mechanisms, then such modifications are much easier and faster to make.
About the locations themselves.
In films and games, the magical world is depicted differently, randomly. The simplest example: remember how to get from the castle lobby to Rubeus Hagrid’s hut. Games and movies will show many options 😉
Therefore, it may be more logical to look at locations from the first games, when the developers still had at least selective access to a special cheat sheet from J. Rowling. Subsequent games featured many new locations that were featured in the films but not mentioned in the books.
The following is a sample list of locations that can be added to the game in this way. Some locations can be combined into one map if they are close enough and do not overload the map. If you have thoughts on this topic, then feel free 😉
- Great Hall
- Slytherin common room.
- Bedrooms for the Slytherin common room.
- Bedrooms for the Gryffindor common room.
- Bedrooms for the living room Ravenclaw.
- Living room Ravenclaw
- Hufflepuff Lounge
- Boys / girls bedrooms Hufflepuff.
- Kitchen (located under the Great Hall).
- Hagrid’s hut inside
- Astronomical tower (the highest tower, on top of which there is an observatory with telescopes).
- Library (you can peep in the first game, add a librarian table and at least mark the forbidden section).
- Owlery (the tower of the castle, located among the usual towers of the castle. Perhaps the entrance to it is somewhere on the 3rd-4th floors of the castle. In any case, the version of the location of the owlery from 5 and 6 contradicts books 3-5).
- Boatshed (in the books it is implied to be an underground pier from which there is a path to the castle – freshmen enter the main courtyard from it. The version from the fifth game may work, but the viaduct is not mentioned in the books, so this location may simply contain: lakeside, house-wharf, a path that leads to the main courtyard)
- The road connecting the main courtyard of Hogwarts, the path to the cheerful willow and the gates of Hogwarts (you can take locations from the third and sixth games as a basis, but without the stone circle and Hagrid’s hut).
- A location with Willow available for regular visits (possibly with a teleport to Remus Lupin’s secret hideout).
- The road between Hogwarts and Hogsmeade (the road between Hogwarts gates and Hogsmeade station. Somewhere in the middle of the road there is a fork leading to the village itself. Probably this is a left turn if you go from Hogwarts).
- The forest behind the Black Lake (a beautiful location where there is a lake shore, trees, in front, behind the lake, you can see the outlines of Hogwarts Castle. It is mentioned many times in the book, sometimes a Giant Squid can appear).
- Divination class.
- Muggle Studies Classroom (other game versions – third PS2 game, LEGO 1-4).
Wizard World locations:
- The Burrow is the home of the Weasley family.
- Diagon Alley (partially implemented in the game, it would be supplemented – to make a separate full-fledged location).
- Little Whinging (the city where Harry lived with the Dursleys. Partially implemented in the game – it would be slightly expanded and made into a full-fledged location).
- Dursley’s house (kitchen, bedrooms, closet under the stairs).
- King’s Cross Station (indicate a large building, platforms 1-8 are in the main part of the building, platforms 9-11 are placed separately (the filmmakers ignored this, showing platforms 4 and 5 instead of 9 and 10), a plan of the station is available on his website).
- Hogsmeade (a street with a bunch of shop houses, residential buildings on the outskirts. It can be implemented as a narrow location with houses that are simple in structure (without interior furnishings) – it is better to arrange the houses themselves as separate locations).
- Station “Hogsmeade” (a small railway station, well shown in LEGO 5-7 – the road from Hogwarts leads to it, and there is also the shore of the Black Lake nearby – the path to the school for freshmen).
- Spider dead end. Snape’s house (more likely for Severus fans, as it is located in the non-existent city where Petunia and Lily Evans lived before marriage).
The list may be supplemented.
The basis of this idea is that the more participants, the easier and easier it is to add new locations, since you don’t need someone to do all the work alone. But the main thing here is coordination so that there are no two Great Halls or Hagrid’s Huts 😉